![]() ![]() Income is primarily generated by selling goods to your population in 1503, not raised via taxes as was the case in 1602.Then you will begin a ‘new game’.” Here is a short list of major changes: 2.4 What has changed since Anno 1602?įaithRaven writes: “If you know Anno 1602, you will play 1503 very easily until you get 200-300 settlers. ![]() However, basic gameplay, campaign and scenarios will not experience this, only custom maps such as Metropol and Gigapol, where the aim is basically to push the game to its limits and build ridiculously large cities. On huge, highly developed maps, the game is capable of swallowing 2GHz worth of processing ‘power’ and still running slowly. Pentium-II 500 MHz processor, 128 MB RAM, 8 speed CD-ROM drive, 930 MB hard drive space, 16MB DirectX 8.1 compatible video card and compatible sound card, keyboard, and mouse. The game was published by Electronic Arts. Albert Lasser wrote the AI (artificial intelligence). Programming was lead by Wilfried Reiter, art lead by Martin Lasser. The game was developed by Sunflowers Interactive Entertainment Software ( ) subsidiary, Max Design. 1503 is primarily an economic strategy game. It includes aspects of exploration, combat, diplomacy, trade and research. The game is based around colony building and resource management on a series of small islands. Like 1602, 1503 is a real time strategy game, set at the start of the Early Modern period of history. Other language versions were released in March/April 2003. Anno 1503 was first release in German at the end of 2002. is more commonly used in the USA than the term Anno.” Some versions of the game have the subtitle “The New World”. The reason for this decision is that the term A.D. From the official FAQ: “Worldwide, the game will be called ‘Anno 1503’, with the exception of the USA, where the product name ‘1503 A.D.’ will be used.
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